1) interface color
界色
3) gamut boundary
色域边界
1.
Print-measure process was studied and gamut calculation reduces to gamut boundary determination.
首先对打印机色域提取问题建模,将其归结为打印机色域边界样本的获取,分析CIELab颜色空间的构成原理并将其推广到打印色域的提取过程,以获得形成色域边界的小样本集合;然后利用B样条曲面插值得到光滑的设备色域边界。
2.
Based on the connectivity of sample points and the triangular interpolation technique,regularly spaced gamut boundary points were solved directly in the CIELAB L*a*b* coordinates.
提出了一种数字影像输出设备色域边界的插值计算方法,并对其精度进行了实验分析。
3.
The first step of gamut mapping should be the determination of gamut boundaries of each medium, no matter what kind of mapping algorithm is to be used? The gamut boundary is mostly at present expressed with a set of discrete data which are measured or otherwise produced.
不论采用何种映射算法,色域映射的第一步是确定有关媒体的色域边界。
4) boundary role
边界角色
5) Bounded vertex coloring
有界染色
1.
The bounded vertex coloring of a kind of outerplanar graphs;
一类外平面图的有界染色
6) role transgression
角色越界
1.
The essential reasons of the formation of“LiaoZhai”stories exist in such factors as the change of YinYang,the role transgression and the transformation and breakthrough of the expression field.
阴阳变易、角色越界以及表现场的转变和突破,是聊斋故事生成的深层原因,这些因素合力催生了《聊斋志异》,使它具有道德救赎和文化复苏的意义。
补充资料:欲色二界
【欲色二界】
(名数)三界中之欲界与色界也,皆为天人之依处。
(名数)三界中之欲界与色界也,皆为天人之依处。
说明:补充资料仅用于学习参考,请勿用于其它任何用途。
参考词条