1) non outward normal map with respect to α uniformly
α一致非外法向映射
2) uniform lipschitz mapping
一致Lipschitz映射
3) uniformly open mapping
一致开映射
4) normal mapping
法向映射
1.
By taking advantage of normal mapping, only the silhouette to current viewpoint is refined and transmitted, and consequently the amount of patches needed to transfer each frame is greatly reduced.
该算法利用法向映射提高传输和绘制的效率,然后随着视点的变化动态细化和传输当前视点下轮廓部分的参数面片信息,从而最大限度地减少了模型传输时面片的数量。
5) uniformly continuous mapping
一致连续映射
1.
In present literature,extension of continuous mapping discussions is discussed on a closed set,extension of uniformly continuous mapping are all confined to En.
现有文献对于连续映射扩张的讨论都基于闭集,对于一致连续映射的扩张都局限于En。
6) uniformly accretive maps
一致增生映射
补充资料:外法
【外法】
(术语)佛法外之法。如荼吉尼之法,阿尾舍之法等。
(术语)佛法外之法。如荼吉尼之法,阿尾舍之法等。
说明:补充资料仅用于学习参考,请勿用于其它任何用途。
参考词条