1) texel
[英]['teksəl] [美]['tɛksəl, 'tɛsəl]
纹元
1.
To tackle the problem, polygons, texels, and volumetric texture are employed.
为了解决这个难题 ,根据植物的自身特点 ,分别采用多边形、纹元 (texel)和体纹理 (volum etrictexture)作为工具来构造不同的植物 ,并且分别给出了不同植物场景的简单构造方法 。
2) texel-style texture
纹元式纹理
1.
Because of this, a new method is presented that makes the borders to take effect in producing new textures by a border image so that the border structures can be well preserved, which is very suitable for a type of texture called “the texel-style texture” that is composed of some independent color pattern units.
已有的纹理合成方法往往难以很好地保持纹理中的边界结构特征·为此,提出一种利用纹元边界辅助合成的方法·新方法首先从样本纹理中抽取出“纹元边界图”,然后在此图的指导下,基于块纹理合成方法的流程对“纹元式纹理”的两种情况“覆盖式”和“非覆盖式”纹理分别采用“边界覆盖法”和“边界匹配法”进行纹理合成·与已有的合成方法相比,新方法能更好地保持纹理的边界结构特征,对很多“纹元式纹理”都达到了满意的效果并且合成速度很快
3) screw element
螺纹元件
1.
Blend morphology of polymer at outlet of common screw element in an intermeshing co-rotating twin screw extruder Ⅰ.Computation of three-dimensional particle trajectories;
啮合同向双螺杆挤出机普通螺纹元件末端共混物的混合形态 Ⅰ.物料三维流动路径的计算
2.
Blend morphology of polymer at outlet of common screw element in co-rotating intermeshing twin-screw extruder Ⅱ.Blend morphology computation;
啮合同向双螺杆挤出机普通螺纹元件末端共混物的混合形态 Ⅱ.混合形态的计算
3.
The elements, named as screw element and crossing plate element, were developed based on a better understanding of mixing mechanism of rotating Kenics mixing element, and the mixing performance of the elements in reaction injection molding was tested.
结果表明,开发的螺纹元件能够取得与Kenics混合元件相近的混合效果,所得制件表面质量最好;而交错平板元件混合效果差,反应不均匀,反应速度慢;旋转式Kenics混合元件的螺旋结构产生的拉伸和剪切在混合过程中起主要作用,交错平板结构的分割作用是次要的。
4) flight element
螺纹元件
1.
Simulation of Flight Element Runner in Co-Rotating Twin Screw Extruder;
啮合同向双螺杆挤出机螺纹元件流场分析
2.
Three-dimensional flow simulation of flight element in mixing zone of a conical twin-screw is performed with a finite element package,ANSYS.
用ANSYS有限元分析软件对锥形双螺杆螺纹元件流道的流场进行了三维模拟。
3.
Three-dimensional flow simulations of the flight element in an intermeshing co-rotating twin screw extruder are performed by solving the Navier Stokes equations with a finite element package, ANSYS.
利用ANSYS有限元分析软件对啮合同向双螺杆挤出机的螺纹元件流场进行了三维等温非牛顿模拟分析。
5) texton
纹理基元
1.
A Texton-Based Algorithm of Texture Image Segmentation;
基于纹理基元的图象分割
2.
Three-Dimensional Surface Texture Editing Based on Wavelet Decomposition and Texton;
基于小波分解和纹理基元的三维表面纹理编辑
3.
The problem of texture classification is solved by generating a texton dictionary based on feature vectors from filter responses first and then using two classification methodologies,nearest neighbour matching and Bayesian classification.
文章主要研究在不知道视点和光照条件下,根据纹理对图像进行分类的方法;过程是利用滤波器响应得到的特征向量,建立相应的纹理基元表示;用最近区域匹配分类和贝叶斯分类2种方法进行分类,并对2种算法进行了比较;结果表明,分类结果非常接近,均比较准确。
6) Crack element
裂纹单元
补充资料:青花鱼藻纹大盘(元代)
直径39.6厘米,装饰内容为元代最有代表性的题材之一,器形规整,在当时也是千百件产品中才能选出的佳品。
说明:补充资料仅用于学习参考,请勿用于其它任何用途。
参考词条