1) cyclic buffering queues
循环缓冲区队列
1.
Taking the introduced packet-based video-conference system as an example, the author proposes cyclic buffering queues and multithread parallel operation methods to reduce the effect of network congestion which may cause image-crack and transfer-delay frequently, and also provides the method to manage the cyclic buffering queues.
本文以本实验室自行研究开发的基于 IP网络的视频会议系统为例 ,讨论了因网络拥塞引起的图像不连贯、时延等问题 ,给出了自己的解决方法 ,即循环缓冲区队列及多线程方法 ,以及缓冲区队列的管理方
2) circular buffering queue
循环缓冲队列
1.
Taking the multimedia real-time monitor-control platform on networks as an example,the paper introduces the model of real-time voice transmission based on TCP/IP,discusses factors influencing the design of buffers and the mechanism of circular buffering queue,also puts forward a method of deciding the size of a buffer.
该文以多媒体网络实时监控平台为例,介绍了基于TCP/IP进行实时语音传输的基本模型,详细探讨了在该模型上影响语音缓冲区设计的几个关键问题以及循环缓冲队列管理机制,并结合实例提出了计算语音缓冲区大小的方法。
4) buffer queue length
缓冲区队列长度
6) buffering queue
缓冲队列
1.
Design and implementation of double buffering queues for network communication based on VxWorks
基于VxWorks的双缓冲队列网络通信设计与实现
补充资料:循环系统的进化鱼的循环系统
李瑞端绘
[图]
说明:补充资料仅用于学习参考,请勿用于其它任何用途。
参考词条