1) CGF
计算机兵力生成
1.
So that this paper presents a method for developing attack-defense event of tank unit adopting computer generated forces(CGF) and HLA.
鉴于此,文中提出了基于HLA的计算机兵力生成技术开发坦克分队攻防对抗系统的方法。
2) computer generated forces
计算机生成兵力
1.
On modeling computer generated forces based on multi-agent systems;
基于多Agent系统的计算机生成兵力建模研究
2.
The Research of Behavior Modeling and Implementation Technology of Computer Generated Forces;
计算机生成兵力行为建模与实现技术研究
3.
It is essential characteristic that computer generated forces possesses intelligent behavior, it is also the difficulty and the emphasis of current research.
计算机生成兵力具有智能行为是其最大的特点,也是当前研究的重点和难点。
4) CGF
计算机生成兵力
1.
Study of the HLA-based CGF System;
基于HLA的计算机生成兵力研究
2.
The CGF is requested not only for the ability of intelligent decision-making but also for the ability of the reaction of inter from the operator and other high level CGF in a large simulation system,and the research on it is less than on intelligent decision making.
在大型仿真系统中,对一种计算机生成兵力不仅要求其能进行实体的智能行为决策,还要求其能响应人工干预和仿真中其他更高级兵力的干预,而目前研究多集中在实体的智能决策上,对CGF综合决策支持的研究还不多。
3.
Based on the analysis into the necessity of visual simulation for CGF model,a vision simulation model is established for the internal operations of CGF model.
通过对坦克计算机生成兵力模型的内部操作行为进行视景仿真的必要性进行分析,建立了坦克计算机生成兵力模型内部操作行为的视景仿真模型。
5) computer generated force (CGF)
计算机生成兵力
1.
The mathematical models of the kinematics and dynamics, weapon system, brainpower decision system, terrain match and collision detection are established for the computer generated force (CGF) system of armored vehicles, based on the models a tank CGF system is developed and has found applications.
建立了装甲战斗车辆计算机生成兵力 (CGF)系统的运动学动力学模型、武器系统模型、智能决策模型、地形匹配模型和碰撞检测模型 ,在此基础上初步开发了一个坦克CGF系统 ,该系统已得到应
2.
Computer Generated Force (CGF) is one of the most important research directions in modeling and simulation.
计算机生成兵力(Computer Generated Force,CGF)是作战仿真领域的重要研究内容,具有广泛的理论意义和应用价值,是当前建模与仿真领域极具挑战性的研究方向,也是我国作战仿真需要重点突破的领域之一。
6) Computer generated forces(CGF)
计算机生成兵力
1.
Computer Generated Forces(CGF)technology is a key component in distributed simulation system.
计算机生成兵力是分布交互仿真中的一个重要组成部分。
补充资料:计算机输入/输出控制系统(见计算机输入/输出系统)
计算机输入/输出控制系统(见计算机输入/输出系统)
computer input/output control system
iisuanii shuru/shuehu kongzhi xitong计算机输入/输出控制系统(com-puter inPut/ou中ut eontrol system)见计算机输入/输出系统。
说明:补充资料仅用于学习参考,请勿用于其它任何用途。
参考词条