1) 3D scene graph
3D场景图
2) 3D scene
3D场景
1.
This paper describes the use of mobile 3D graphics API (Mobile 3D graphics API) in the immediate mode 3D scene to create a "magic block challenge" the protagonist of the game - 3D Magic block the process and describes the 3D object rotation, translational movements are implemented.
本文描述了利用移动3D图形API(Mobile 3D graphics API)在3D场景的立即模式下建立一个"魔块挑战"游戏中的主角——3D魔块的过程,并描述了3D对象的旋转、平移动作的实现方式。
3) 3D scene reconstruction
3D场景重建
1.
Image-based 3D scene reconstruction using DSP chip;
基于图像的3D场景重建
4) scene graph
场景图
1.
To remove the limitations of traditional scene graph structure in development of virtual maintenance training system(VMTS),a new scene graph structure is presented.
针对传统场景图结构在开发虚拟维修训练系统时的局限性,提出了一种新的场景图数据结构。
2.
By enhancing semantic-process ability of scene graph,we construct a special 3D interface architecture that supports high.
通过增强场景图的语义处理能力,建立支持高层语义的3D用户界面体系结构,3D交互系统不仅在几何层上而且还能在语义层上支持交互任务的执行。
3.
While the virtual prototyping system is presented, some key technology when implemented such as product representing and modeling, assembly and disassembly for scene graph, human-computer interaction, component models prepared for virtual prototyping are discussed.
在介绍虚拟样机原理和分类的基础上 ,提出一种基于场景图的虚拟样机系统结构 ,同时讨论了该系统实现中样机描述与模型生成、场景图动态拆分和组合、人机交互、样机零部件模型准备等几个关键技术和处理方法 ,用这种方法开发出基于 PC机的虚拟样机系
5) scene image
场景图像
1.
Reckoning sound quality parameters from the scene image based on rough set;
基于粗糙集推算场景图像音质参数
6) Graphical Scenes
图形场景
1.
Analysis & Design of Interactive Operations in Graphical Scenes;
图形场景交互操作的分析设计
补充资料:图的减缩图(或称图子式)
图的减缩图(或称图子式)
minor of a graph
图的减缩图(或称图子式)【.皿以ofa脚户;MHHoPrpa中a」【补注】设G是一个图(graph)(可以有环及多重边).G的一个减缩图(nullor)是从G中接连进行下述运算而得的任何一个图: i)删去一条边; 五)收缩一条边; 说)去掉一个孤立顶点. NRobe由on与P.D.Se脚aour的图减缩定理(脚Ph nl的。r theon习11)如下所述:已知有限图的无穷序列G,,GZ,…,则存在指标i
说明:补充资料仅用于学习参考,请勿用于其它任何用途。
参考词条