1) maximum instantaneous mutual information
最大即时互信息
2) maximum mutual information
最大互信息
1.
Due to the innate weakness of maximum likelihood training, a maximum mutual information based training was introduced into the training of Gauss mixture models(GMMs) and the evolution strategy is applied directly to implement the training.
针对最大似然训练分辨能力的不足 ,把最大互信息训练方法引入到高斯混合模型 ( GMM)的训练中 ,并直接采用进化策略实现模型参数的全局训练 ,以模型与训练数据之间的互信息作为进化过程中个体的适应度 。
2.
Since the maximum mutual information is noted for better discrimination, this paper proposed a training algorithm based on it.
鉴于最大互信息可以克服这一缺点 ,提出了一种基于最大互信息的训练方法 。
3.
Dual control of the stochastic system with the un- known parameter based on maximum mutual information in- dex is studied in this paper,The unknown parameters of the stochastic system are estimated via Kalman filter.
针对参数未知但恒定的随机系统,研究了基于最大互信息指标的对偶控制。
3) maximization of mutual information
最大互信息
1.
Image registration based on improved gradient vector flow and maximization of mutual information;
基于改进梯度向量流与最大互信息的图像配准
2.
Thorax multimodal image registration based on artificial immune algorithm and maximization of mutual information
基于人工免疫及最大互信息的胸部多模图像配准
3.
In these years, multimodality medical image registration based on maximization of mutual information has been popular in medical image processing fields.
近年来基于最大互信息法的多模医学图象配准已成为医学图象处理领域的热点。
4) instant messaging
即时信息
1.
This paper mainly discusses the instant messaging mechanism based on session initial protocol, and makes a further research and discussion on how to realize this mechanism in the 3G network, how this mechanism interacts with other networks and how to realize MMS based on this mechanism.
介绍了基于SIP(会话初始化协议)的即时信息机制及其特点,对该机制在3G网络中的实现、与其他网络的交互操作以及如何实现SMS、MMS等服务进行探讨并讨论相应的解决方案。
2.
With the rapid development of Internet technology, Instant Messaging system becomes more and more powerful.
本研究首先从Jabber即时信息传递的实现原理入手,研究并设计基于Jabber的校园IM系统的整体架构;结合校园网的实际情况,综合稳定性、并发性、安全性、可扩展性、易用性等因素,提出可操作性强、实用性高、性能稳定、支持高并发数的校园IM系统环境搭建方案。
3.
This paper mainly discusses the instant messaging mechanism based on session initial protocol, and makes a further research and discussion on how to realize this mechanism in the 3G network, how this mechanism interacts with other networks and how to realize MMS based on this mechanism.
介绍了基于SIP(会话初始化协议)的即时信息机制及其特点,对该机制在3G网络中的实现、与其他网络的交互操作以及如何实现SMS、MMS等服务进行探讨并讨论相应的解决方案。
5) IM
即时信息
1.
An OA system with IM based on B/S structure;
基于B/S结构引入即时信息的办公自动化系统
2.
Current IM or SNS system provides a way for users to send message,talk,and share pictures and so on among buddies.
目前的IM(即时通信)和SNS(社交网络服务)系统主要为用户及其好友或组成员间提供即时信息发送、语音或视频通话、多媒体文件共享等功能,不能在好友或组成员间共享应用程序、处理器、内存、磁盘或其它设备资源以及设备的通讯能力等等,而这些功能常常正是用户所迫切需要的。
6) instant interaction with media information current
媒体信息流即时交互
1.
It lucubrates the playing of media information current by multimedia computer and the interaction function of multimedia computer, and organically combines two of them, hence a new concept--"instant interaction with media information current" was brought forword.
论文以解决国内数字化音乐教学的具体问题为宗旨,对多媒体计算机应用及数字化音乐教学进行了较详细的讨论,并对多媒体信息流播放与多媒体交互功能进行了较深入的研究,同时又将它们有机结合,提出了“媒体信息流即时交互”的新概念,这一概念对音乐教学软件的研究与开发具有很高的实用价值。
补充资料:互联网地理信息系统
互联网地理信息系统(web gis)
互联网地理信息系统是利用web技术来扩展和完善地理信息系统的一项新技术。由于http协议采用基于client/sever的请求/应答机制,具有较强的用户交互能力,可以传输并在浏览器上显示多媒体数据,而gis中的信息主要是需要以图形、图象方式表现的空间数据,用户通过交互操作,对空间数据进行查询分析并能下载所需数据。
说明:补充资料仅用于学习参考,请勿用于其它任何用途。
参考词条