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1)  object picking up
对象拾取
1.
In order to realize a subterranean cave scene simulation system, this paper investigates the key technology of scene simulation just like texture mapping, collision detection, model dynamic scheduling, object picking up.
研究了纹理映射、碰撞检测、模型动态调度技术、对象拾取等仿真关键技术,提出了可行的应用解决方案。
2)  time-valocity pick pair
时间-速度拾取对
3)  picking [英]['pikiŋ]  [美]['pɪkɪŋ]
拾取
1.
Automatic method of first break picking based on edge detection and spline interpolation.;
基于单道边界检测和样条插值的初至波自动拾取
2.
A 3D picking method based on parallel perspective model;
一种平行透视下的三维拾取方法
3.
Picking Entities in 3D Scene Based on DirectX
基于DirectX的三维场景实体的拾取
4)  picking up
拾取
1.
This article put study emphases on picking up technique during the process of 3D-terrain (visualization) and interaction creation.
重点研究三维地形可视化、交互式生成过程中,对地形编辑点的拾取问题。
2.
A technology for refined dissection and picking up of single DNA molecules at nanometer level has been demonstrated in this paper.
报道了一种对DNA单分子进行精细的纳米定位切割和拾取的技术。
3.
The methods for the picking up of the observation point,3D terrain viewshed analysis and result displaying were presented.
为了使可视域分析结果在3D GIS中显示以方便用户使用,探讨了在规则DEM数据基础上三维地形的显示手段,分析了观察点的拾取、可视域的分析及结果显示的方法。
5)  pickup [英]['pɪkʌp]  [美]['pɪk'ʌp]
拾取
1.
Constrained first-arrival pickup and first-break residual static correction;
约束初至拾取与初至波剩余静校正
2.
An improved method for first arrival pickup using energy ratio.;
利用能量比法拾取地震初至的一种改进方法
3.
The implementation principle of key technologies of 3D object′s pickup and the controlling of touring in virtual 3D scene are mainly introduced.
0编写接口程序,重点介绍了虚拟三维场景中对三维对象的拾取和漫游控制的关键技术实现原理,并将数据库技术应用到虚拟三维场景中,进行简单的交互查询功能,为将来的系统开发提供一些经验。
6)  extraction [英][ɪk'strækʃn]  [美][ɪk'strækʃən]
拾取
1.
This paper analyses envelope outlines and advances a method of the automated recognition and extraction of envelope outlines by computer, based on the recognition theory of the plane drawing outline.
本文根据平面图形轮廓识别原理,对包络轮廓进行分析,完成了计算机对包络轮廓的自动识别和拾取,省去了某些数据信息的人工输入和包络轮廓的解析计算,提高了绘图的智能程度和效率,为包络轮廓的再利用提供了一种可靠有效的方法。
补充资料:拾取猝灭
分子式:
CAS号:

性质:由自旋平行的正、负电子组成的正正电子素o-Ps的一种猝灭方式。当o-Pa与介质原子碰撞时,它们的电子云有一定程度重叠,o-Ps可能从介质原子中拾取一个自旋相反的电子发生湮灭,其寿命在1至140ns之间,与介质的摩尔密度有关。

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