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1)  design for X(DFX)
面向X的设计
2)  design for X
面向"X"设计
1.
In this paper, the importance to combine the concurrent engineering and design for X technology was expatiated.
对并行工程与面向“X”设计技术结合的重要性进行了阐述 ,并提出了一种面向“X”设计流程。
3)  Aspect-Oriented Design
面向方面的设计
4)  design for stamping
面向冲压的设计
5)  DFM
面向制造的设计
1.
In this paper, author explores the structure and realizing methods of CAD / CAPP/ CAM integrated system for parts based on DFM that its core is engineering DataBase, which it is based on the way of information integration and backgrounded by DFM.
在分析CAD/CAPP/CAM信息集成方式的基础上,以面向制造的设计为背景,探讨了以工程数据库为核心的面向制造的零件CAD/CAPP/CAM集成系统的体系结构及其实现方法。
2.
s:The theory and implementation technology of DFM (design for manufacture) are discussed in this paper.
阐述了面向制造的设计的相关概念、关键技术和实现模式。
3.
DFM is one of the key technologies of the concurrent engineering, whose main idea is that not only the demands of functions and performance but also all the related elements of every phase of product lifetime should be included in consideration in design.
最后,展望了面向制造的设计系统的发展趋势。
6)  experience-oriented design
面向体验的设计
1.
The concept of experience economy and the following experience-oriented design were introduced,meanings of non-material design and importance of the non-material design idea were analyzed,and the chief principle of non-material design was explored.
阐述了体验经济及随其而来的面向体验的设计概念,分析了体验经济时代非物质设计的含义和非物质设计思想的重要性,并对非物质设计的主要原则进行了探讨。
补充资料:面向对象程序设计
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性质: 将数据和计算机编码结合在一起成为单一的、不可分的对象的程序设计方法。对象不仅包含性质表,而且包含处理他们所需要的过程。面向对象的程序颇类似于基于框架的系统。然而,基于框架的系统定义对象各类的性质,但不能在不同类之间进行通信。面向对象的程序设计克服了这种限制,它允许直接关联不同的类,因此,任何对象均可以和任何别的对象通信。

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