1) texture and material treatment
纹理贴图及材质
1.
Furthermore,the simulation based on the virtual prototyping of the ship power plant in the mechanical field under CATIA environment was particularly studied,which included part building,texture and material treatment,the.
主要包括:部件建模、纹理贴图及材质处理、虚拟环境的构建,并以实船的动力装置设计为实进行了验证,构建了机舱虚拟环境。
2) Texture mapping
纹理贴图
1.
MFC-based texture mapping technology of OpenGL;
基于MFC的OpenGL纹理贴图技术
2.
Compounded texture mapping based on openGL standard library;
基于OpenGL标准库的复合纹理贴图方法
3.
The applications in the texture mapping using personalized fractal patterns are becoming popular.
利用分形理论生成的个性化分形图案在纹理贴图中的应用比较广泛。
3) texture map
纹理贴图
1.
How to implement the three-dimensional,scene intervals path interpolation,texture mapping technology is also introduced.
就针对虚拟现实中如何进行立体显示、场景回放路径插值、纹理贴图等关键技术,给出了相应的解决方案。
2.
This paper demonstrates a usual method of making texture map, and improves this method, and introduces an exactitude fast texture mapping method.
本文阐述了常用的合成人体面部纹理贴图的方法,并进行了拓展,介绍了一种更加精确的算法。
5) Materials/Maps Only
仅材质/贴图
6) materials and mapping
材质与贴图
1.
Apply the materials and mapping technology of 3DsMax,which allows model with colors,textures and realistic visual effects and so on,showing a true and colorful object.
应用3DsMax材质与贴图技术,能够让建模物体具备颜色、质感等逼真视觉效果,让模型呈现出真实、多彩的魅力。
补充资料:图的减缩图(或称图子式)
图的减缩图(或称图子式)
minor of a graph
图的减缩图(或称图子式)【.皿以ofa脚户;MHHoPrpa中a」【补注】设G是一个图(graph)(可以有环及多重边).G的一个减缩图(nullor)是从G中接连进行下述运算而得的任何一个图: i)删去一条边; 五)收缩一条边; 说)去掉一个孤立顶点. NRobe由on与P.D.Se脚aour的图减缩定理(脚Ph nl的。r theon习11)如下所述:已知有限图的无穷序列G,,GZ,…,则存在指标i
说明:补充资料仅用于学习参考,请勿用于其它任何用途。
参考词条