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1)  level of detail
层次细节
1.
A new progressive level of detail method;
一种新的渐进层次细节表示方法
2.
Usually,Level of detail algorithm is attached with view-dependent,which provides the ability to change level of detail with the change of observer eye.
层次细节模型简化方法和裁减方法是加速三角网格绘制的两种主要方法。
3.
From calculating the maximum distance between the vertexes and their related average plane for each triangle,and based on the triangle area,surface attribute and the predefined characteristics,the algorithm gives out the triangle s weight,the collapse orders of triangle and makes a continuous level of detail model.
算法计算三角形顶点到相关平均平面的距离的最大值,结合三角形的面积、表面属性和预设特征给出三角形权值,确定折叠次序;并能够用累进网格实现连续的层次细节模型。
2)  LOD
层次细节
1.
Research on the spatial entity s topological consistency between different LOD;
空间实体在不同层次细节上保持拓扑关系一致性的研究
2.
Navigation Simulation Based on Lod Terrain;
基于多层次细节地形的潜艇航行模拟
3.
The character of existing level of detail(LOD) terrain algorithms were studied.
研究了现有层次细节(LOD)地形生成算法特点。
3)  level of details
层次细节
1.
The Dynamic Terrains Simulation Based on Level of Details and Fractal Theory;
基于层次细节模型和分形理论的动态地形仿真
4)  Level of detail(LOD)
层次细节
5)  level of detail(LOD)
细节层次
1.
This paper presents an algorithm which blocks the terrain,uses back culling and modifies deviation equation to construct Level Of Detail(LOD),and then uses a new horizon culled method based on screen-deviation bounding box.
该文通过对地形分块,使用背面剔除及改进的视点误差来进行细节层次处理。
6)  levels of detail
细节层次
1.
And more,interpolating algorithm between different LODs is brought forward and smooth transition between different levels of detail of model is accomplished.
提出新的三角形折叠误差计算方法,并针对网格简化程度的不同引入阈值控制折叠误差,从而生成满足不同需要三维模型的多个细节层次;提出建立不同细节层次模型间顶点的对应关系,然后在对应点之间进行线性插值的方法,实现了绘制过程中不同细节层次模型间的平滑过渡。
补充资料:察觉细节能力
察觉细节能力:指对物体或图形的有关细节具有正确的知觉能力,对于图形的明暗、线的宽度和长度作出视觉的区别和比较,看出其细微的差异。对于生物学家、建筑师、测量员、制图员、医生、药剂师、画家、无线电修理工来说,需要较强的形态知觉,而对于历史学家、政治学家、社会服务人员、招待员、售货员、办公室职员来说,形态知觉就不显得很重要了。
说明:补充资料仅用于学习参考,请勿用于其它任何用途。
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