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1)  interesting seats
趣味座椅
1.
The entertainment is human being's natural instincts,some of the interesting seats have the pleasure of childhood,and some have the charm of women,some can be lovely designed,and some can be with lively color.
游戏娱乐是人的天性,趣味座椅有些带有儿时的童趣,有些带有女性细腻情感的心理特征,或造型可爱,或色彩明快,不仅能坐,一般还带有游戏、娱乐等多种功能,给生活增添情趣。
2)  interesting [英]['ɪntrəstɪŋ]  [美]['ɪntrəstɪŋ]
趣味
1.
With real design cases analysis,interesting environment, art design technique,and culture element of interesting packaging design were discussed.
趣味化的包装设计有利于缓解压力,达到工作和生活的和谐。
2.
He often expresses his thoughts by many interesting words.
王小波的小说和杂文中都饱含着丰富的趣味,寓庄于谐,将深刻的洞察赋予嬉笑怒骂、揶揄嘲讽当中。
3.
Through experiment teaching,this essay studies long distance running teaching and analyses the statistics date,the results show that interesting training methods are very effective in improving long distance running performance.
文章对耐久跑的教学进行了教学研究 ,通过对实验组和对照组采用两组不同的练习方法练习后 ,经考核得到有关数据 ,并进行统计分析 ,结果表明运用趣味练习方法 ,对提高耐久跑的成绩有显著效果。
3)  interest [英]['ɪntrəst]  [美]['ɪntrəst]
趣味
1.
On Interactive Landscape Architecture: Interest Exchange and Spontaneous Participation——The Anticipated Development of Urban Landscape;
论互动园林:趣味交流与自发参与——城市园林的一种预期发展方向
2.
Research on Interest and Interest Design of Product;
趣味与产品趣味设计研究
3.
The Interest in Illustrations in the Design of modern Package & Advertisement;
现代包装与广告设计中图形的趣味性
4)  taste [英][teɪst]  [美][test]
趣味
1.
On the mixture of several series or tastes in Sad and Ridiculous Causes.;
论《啼笑因缘》的多重趣味组合
2.
In Liang Qichao s eyes,taste is an ideal state,the connotation of which goes far beyond tangible hobbies.
"趣味"在梁启超那里,被境界化了,其意涵超出了具体的感性嗜好的层面,是一种超越忧患疑惧而对整个生活保持乐观态度的深厚稳定的心境,梁启超以"仁者不忧"来表述,其精神特征是"无入而不自得"。
3.
Secondly,some French scholars realized that the relativity of taste,thus defending the creativity of the moderns.
"古今之争"对于美学现代性的贡献主要在于:首先是佩罗和丰特奈尔确立了艺术与科学的分界,从而初步论述了艺术的自律地位;其次是认识到了趣味的相对性,因而为现代人的创造性做了有力的辩护。
5)  fun [英][fʌn]  [美][fʌn]
趣味
1.
This paper is to expound on the application of fun factors in the design of ceramic products and to call attention to its future trend.
选择该论文题目是自己对社会现象得认识了解,是自己对陶瓷产品造型的体会,通过自己的总结,使大众对设计中趣味元素的应用有深刻得认识,并观注设计的发展趋势。
2.
It is extremely interesting individuals and diversity,art fun and design fun in such a rapid development and diversification of the times is even more difficult to have an objective standard.
趣味是极其个人化和多样性的,艺术趣味和设计趣味在这样一个飞速发展和多元化的时代更是难以有一个客观的标准。
6)  chair [英][tʃeə(r)]  [美][tʃɛr]
座椅
1.
Study of the Sound Absorption of Chairs and Audiences in Theaters;
影剧院座椅和听众吸声的研究
2.
Optimal Research of Virtual Prototype Technology on vertical vibration of X Type Chair of Walking Tractor;
手扶拖拉机X型座椅垂直方向振动的虚拟优化研究
3.
Suggestions on the chairs design on urban streets;
城市街道座椅设计的几点建议
补充资料:弹射座椅
弹射座椅
ejection seat
    在正常飞行情况下作为飞行员座椅,在紧急情况下载飞行员弹离飞行器使飞行员安全返回地面的航空救生设备。现代弹射座椅已发展成为一种自动程序装置。只要飞行员拉动弹射手柄,座椅从弹出座舱到飞行员乘降落伞着陆的一系列动作都按程序自动完成。弹射座椅一般由骨架、椅盆、头靠和椅盆升降机构等部分组成。座椅上还装有弹射动力和操纵设备、安全带设备、人椅分离设备、稳定伞和降落伞、应急供氧设备和救生包等。
   
   

弹射座椅

弹射座椅

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